

7 Days to Die server hosting
7 Days to Die server hosting with CFTools Architect runs the dedicated server on a machine you control. The weekly rhythm is a blood moon, a restart that does not land on that night, and a mod set that has to match the build. Architect installs the server, updates the game and mods, edits configuration, backs up the save, restarts on a schedule, recovers from crashes, and can wipe the world. Cloud RCon is not available for 7 Days to Die.
Runs on a Windows or Linux machine you control.
Hosting highlights
Dedicated Navezgane or a random world
Deploy 7 Days to Die to a Windows or Linux host you control. The world seed stays on that disk. Architect does not rent the zombie slot.
Mods that match the build
Mod management is supported for 7 Days to Die. Keep the mod set with the server so a game update and a mod update can be planned as one change.
Restarts away from blood moon
Schedule restarts in a quiet hour, not when the horde is walking. Automatic wipes are there when the group wants a new map after a long run.
Save backups before a mod update
A 7 Days save is the base you spent the week building. Back up before mods or the game itself update, then restore if the new set will not boot.
Server configuration without a hunt
Edit 7 Days to Die server configuration from Manager. Difficulty, world settings, and the values you retune each playthrough stay on the server record.
Updates and crash recovery
Architect can update the dedicated server and the mods, then start again. Crash recovery covers a process that dies after a patch. Metrics show if the host ran out of memory.
How to self-host 7 Days to Die
Install Architect Agent on the machine, deploy the server, attach mods, and set a restart window that respects your blood-moon night. Open the game port. Webhooks can announce a stop. RBAC lets a friend restart the server without owning the VPS account.
7 Days to Die caveats
CFTools Cloud does not administer this title. Player bans over RCon are outside this hosting page. Mods are supported, and they still need a backup because a mod update can refuse an old save. The machine has to stay online through the horde, not only through the day.
Wipes and modded worlds
Automatic wipe cycles start a new world on purpose. They are separate from backups. On a modded server, wipe or update only after a backup, because the save and the mod list move together.
What you need to host 7 Days to Die
You provide an always-on machine. Architect runs the dedicated server and the mods on it.
- A Windows or Linux VPS or dedicated machine
- RAM for the world size and mod set
- Architect Agent on the host
- A restart schedule that avoids blood moon
- A backup before mod or game updates
CFTools Architect features for 7 Days to Die
- Automated server deployment
- Automatic updates
- Configuration management
- Mod management
- Automatic restarts
- Backup automation
- Detect and recover from crashes
- Automate server wipe cycles
- WebHooks for every server state and event
- RBAC - Grant others easily limited or full access
- All servers easily visible on one unified dashboard
- Hardware metrics
- Game server metrics