

ARK: Survival Evolved server hosting
ARK: Survival Evolved server hosting with CFTools Architect runs one or more dedicated maps on a machine you control. Clusters in the ARK sense start as multiple servers on hardware you operate. Architect installs each server, updates it, edits configuration, backs up the save, restarts, recovers from crashes, and automates wipes. Mod management is not part of the Evolved feature set. This is a different title from ARK: Survival Ascended, which has its own hosting page. Cloud RCon is not available for either ARK.
Runs on a Windows or Linux machine you control.
Hosting highlights
Maps on hardware you operate
Deploy The Island, Ragnarok, or another Evolved map to a Windows or Linux host. Each server is a process Architect tracks. CFTools does not rent the ARK slot.
More than one map on one agent
One Architect agent is one machine and can manage multiple game servers on it. That is how many Evolved communities keep a second map beside the first, if the CPU and RAM exist.
Rates and startup config
Edit ARK server configuration from Manager. Rates, mods you installed yourself, and startup options stay on the server record rather than a batch file on a desktop.
Wipe day without a checklist
Automatic wipes are supported for Evolved. Schedule them when the tribe agrees the map is finished, and do it per server if only one map should reset.
Save backups before a wipe
ARK saves are painful to lose. Backup automation keeps a copy from before the wipe or before a major update that might refuse to boot.
Updates and crash recovery
Architect can update the Evolved dedicated server and restart it if the process crashes. Metrics show whether the host is out of memory, which is a common ARK failure.
How to self-host ARK: Survival Evolved
Pick a machine with RAM for every map you intend to leave running. Install the agent, deploy each server, set ports so they do not collide, and enable backups. Webhooks can report a map going down. RBAC lets a tribe admin restart one server without access to the whole host.
Evolved caveats
Mod management is not an Architect feature for ARK: Survival Evolved. If you run workshop mods, they are outside that mod manager. Survival Ascended is a separate dedicated server and a separate hosting page. CFTools Cloud does not administer ARK. A cluster still needs a network path between servers that you configure. Architect manages the processes on the machine.
Wipes are per server
Automatic wipe cycles exist so a finished map can reset without a hand-written script. Back up first. A second map on the same agent can keep its own schedule.
What you need to host ARK: Survival Evolved
ARK is heavy. Size the machine before you add a second map.
- A Windows or Linux machine with RAM for each map
- Distinct ports for every server process
- Architect Agent on that host
- Backups before wipes and major updates
- Enough bandwidth for the player count you advertise
CFTools Architect features for ARK: Survival Evolved
- Automated server deployment
- Automatic updates
- Configuration management
- Automatic restarts
- Backup automation
- Detect and recover from crashes
- Automate server wipe cycles
- WebHooks for every server state and event
- RBAC - Grant others easily limited or full access
- All servers easily visible on one unified dashboard
- Hardware metrics
- Game server metrics