Architect Update 2026-08-12

August 12, 2026

This release is built around day-to-day host work: cleaner Project Zomboid Workshop handling, a Firewall tab for Windows Agents, and a pile of Agent fixes so starts, RCon, and downloads behave for edge cases.

Architect Agent 1.1.45

Added:

  • Dedicated Project Zomboid Workshop mod handling, including mod.info subitem awareness for reconciles and updates
  • Hardware helpers for Windows and Linux firewall rule management (create, list, update, delete)
  • Stronger orphan and stuck server.start recovery so a failed or interrupted start is less likely to leave the server wedged
  • RCon improvements for more reliable command flow under load and during mod update windows
  • Optional server-side Project Zomboid Workshop reconcile while the process is up and RCon is connected

Changed:

  • Server stop / cancel paths now count correctly toward mod update workflows
  • Batch update reconcile includes failed or incomplete last download attempts so retries are not skipped
  • Config encoding path for UTF-16 BOM files

Fixed:

  • RCon sessions that could hang when IO operations timed out
  • Downloads blocked by a missing defer in the file handler, and single-file zip cases that blocked start
  • Linux Agent startup race on boot
  • Database adjustment errors that could surface as noisy startup failures
  • Edge cases that left server.start stuck after partial failure

Architect Manager 1.1.245

Added:

  • Project Zomboid mod management UI driven by Steam Workshop IDs and parsed mod.info subitems (Agent >= 1.1.45)
  • Outdated Workshop detection with a clear banner, RCon refresh actions, and metadata refresh from the row menu
  • Workshop Mod Reconcile toggle and interval in Server Settings when the Agent exposes the optional feature
  • Firewall management
  • Process Visibility / Interactive settings card for titles that need an interactive Windows host
  • Backup target updates from the Agent Settings backup targets list
  • Extra server_update configuration fields in Server Settings for Agent 1.1.45+

Changed:

  • Oxide / Harmony mod management preview feature flag forced on for public launch
  • Unity launch parameters split correctly for titles such as 7 Days to Die

Fixed:

  • Player count Y-axis on server overview and metrics charts no longer clips or sits flat at a wrong max

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