Architect Update 2026-09-19

September 19, 2026

QoL changes, backup changes and preperations for upcoming overhauls to multi-branch titles.

Architect Agent 1.1.50

Added:

  • Project Zomboid Workshop load order (hierarchy) so Manager can persist the same ordered list the game expects
  • Average startup time tracking on each server, based on recent successful starts
  • Separate path list for scheduled (interval) backups, with an empty list falling back to the main backup paths
  • Support for relocating a server folder with a root-level junction (deployments directory or the server directory itself)

Changed:

  • Cloud Controller is not reported as connected until authentication is acknowledged, so a bad license no longer looks healthy
  • Scheduled backups with an empty extra path list use the existing backup file list instead of an old static set

Fixed:

  • Backup archives that failed to pack in some filesystem edge cases
  • Backup settings that could be wiped when a write did not complete
  • Config fields that could fail to read and brick the settings view
  • A deadlock while Cloud Controller was still in the connecting state, which could freeze Agent RPC
  • Hosts that store game servers behind NTFS junctions at the server root

Architect Manager 1.1.250

Added:

  • Installed-mod search on DayZ, Arma Reforger, Steam Workshop, Project Zomboid, and uMod lists (filters what is already installed, not the catalog)
  • Project Zomboid load-order controls matching DayZ: drag and drop, chevrons, and Alt+Arrow, while keeping subitem enable/disable
  • Average startup time on Server Overview (Agent 1.1.48+)
  • A second path editor for scheduled backups when scheduled backups are on (Agent 1.1.49+)
  • Specific reachability errors when adding or reconnecting an Agent (timeout, network, TLS, not an Agent, bad credentials, temporarily blocked)

Changed:

  • Agent home and add-agent flows show why a session failed instead of a generic connection error
  • Cloud Controller status copy distinguishes connecting, unreachable, auth failure, and backoff

Fixed:

  • Project Zomboid share-import and add-mod waits that could bind Workshop items to the wrong title, install before the download finished, or spam rebuilds on every poll

Note: Average startup time shows a placeholder until the Agent has recorded starts on that server. Leave scheduled backup paths empty to keep using the same directories as on-demand backups.

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